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Oct 15 2008
DVDfever co uk
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Dom Robinson reviewsTomb Raider: Angel of Darkness
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Sure the game looks very good on a fast PC and sounds okay, but it plays like
an absolute dog.
The first thing I realised was that the gameplay is nowhere near as fluid or intuitive as any previous outing. It feels like I've lost control of Lara. For example, try to run then turn. Whereas in the previous games you could manage this with ease and head fast into a turn, here it's simply not possible. Lara wants to stop dead before turning. This is just bloody annoying. In fact, even "infuriating" isn't the word and if you're not throwing abuse at the screen within 20 minutes then you must be a masochist. The standard Lara Croft game engine has gone and the constant camera changes make it seem like later Resident Evil outings, such as the Dreamcast's Resident Evil Code: Veronica. What's painfully obvious is that Lara is too big for the screen - not in terms of breast size, so no need for "f'nar, f'nar" jokes, but it gives the impression of a kids' educational game where large sprites are placed on view to distract you from the lack of content. You need Lara to be smaller so as to get a better feeling of the surrounding environment. |
Other things to complain about? When you first play the game Lara continuously
gives you how-to instructions which soon becomes tedious. Lara please do shut
up! For seasoned gameplayers this gets in the way and I couldn't find a way
to turn it off.
When Lara picks up items off the floor the sound stutters; When you climb ledges and shimmy across you can't hang on forever - there's now a timer counting down; If I step off a platform with an attempt to catch it, she'll miss it and fall to her death; Massively-improved enemy A.I.? No more so than in any other recent stalker or first-person-shooter. The developers have spent too much time trying to make it look flashy without paying any attention to the gameplay and making pointless additions like a "stealth" mode - a nod to the Metal Gear Solid series - and is something which the walk mode could've been used for, surely? Tomb Raider: Angel of Darkness joins and increasing number of high-profile disappointments for 2003, including The Hulk and Enter The Matrix. |
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DVDs reviewed by the editor are watched on a Panasonic TXW32R4 32" widescreen TV connected to either a Creative Dxr2 DVD-ROM player or Microsoft Xbox and played through a Sony STR-DB930 amplifier.
PC games reviewed by the editor are on: