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Nov 20 2008
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Dom Robinson reviewsTron 2.0
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But about this game, continuing on from the movie and coming from the same
director, Tron 2.0 places you in the role of Jet Bradley, son of
the film's Alan Bradley (Bruce Boxleitner, who reprises his Tron
role in vocal form here and who I haven't seen since being shot dead early on
in the Christian Slater comedy, Kuffs, although he's part of the
Babylon 5 cast too). Also using their voice here, as Ma3a (Ma-three-a),
is Cindy Morgan, Lora/Yori in the movie, and X-Men actress and
model Rebecca Romijn-Stamos as Mercury. The plot tells us that Alan's
disappeared under suspicious circumstances linked to his research, so as Jet
you must go into the digital world and look for those answers, uncovering a
sinster plot spinning out of control that threatens to corrupt one reality
and forever change another.
Translated into English, what this means is that you'll be playing a first-person shooter in the Tron environment, killing baddies in red after which you can access their core dump (pick up energy and ammo left behind, although you'll also find these in red and green circular icons dotted about), roam around and access archive bins (containers of power-ups) to get energy to jump higher and do all kinds of other things. Similar happens for weapons, transfer rate and efficiency. Later on, you'll be told things like your "Y-amp subroutine has become infected", which means you'll have problems jumping until you've got that sorted out. Pressing F1 brings up the equivalent of a hard drive with "bad blocks" that need resolving with a quick defrag. At first it looks, and probably sounds from this review, that it's quite complex to get used to implementing things in the required manner but it does come to you sooner than you think. In fact, if you're a fan of the film you'll buy this game and you'll find it's easier to play it than to describe it, since describing it makes it sound like a PC manual. |
What was that other element of the movie that made it such a must-have? Yes,
the light cycles. Here, there are levels aplenty in which you can play up to
8 other bikes all zooming along at top speed, albeit at a slow one for the
early sections. The more bikes there are, the sooner many of them will be
dispensed with, or 'derezzed'.
If you move your mouse while playing this part, sure it'll look cool as the elevation of the track's camera is cycled between the flat plain and directly above, you'll probably die as you know you should really have it halfway between so you can see realistically what's going on. Die in a light cycle race - as you often will - and you'll be told such one-liners as "You'll address those bugs in the next patch?" and, in the main game, "If that was a user, I'm shareware!". And I'm sure in another part of the game I was told, "Looks like you fucked up!". Then again, the game does have a '12' rating. |
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By far and away, the best thing about Tron 2.0 is the graphics. These
are clearly worthy of a 5/5 score whether it's the glowing lights, the slo-mo
falling of the obstacles on the bridge near the start of the game, the disc
trails, the perfect replica of the Tron environment - at least as good as it
can be without a Cray supercomputer - or the mirror effects and shimmering
green of the light cycle tracks.
The sound is also effective and I can find no fault with it, but it doesn't impress as much of the visuals. In playing the game, it can seem at times like a standard FPS with puzzles and how pissing the bad guys off makes them go and get their mates, but the Tron aspect brings it through and sustains interest, showing that it can do for games based on Tron what Star Wars games have done for that franchise. In closing, Buena Vista Interactive can be proud that, finally this year, after Tomb Raider: Angel of Darkness, The Hulk and Enter The Matrix, this is the first game based on a movie which actually delivers what it promises. |
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GRAPHICS
SOUND EFFECTS AND MUSIC PLAYABILITY ENJOYMENT |
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DVDs reviewed by the editor are watched on a Panasonic TXW32R4 32" widescreen TV connected to either a Creative Dxr2 DVD-ROM player or Microsoft Xbox and played through a Sony STR-DB930 amplifier.
PC games reviewed by the editor are on: