Back in 1982, at the age of 10, Tron
was a film for me which changed my life. Not only was I at an impressionable
age, although I can still be impressed at 31, but a fascination with computers
and a love of the look of the film just made me want to jump into the cinema
screen.
This was so much so, that when there was a competition held throughout the
schools in the country to win a prize by summarising the movie in 100 sentences
I got to work. For the life of me, though, to this day I can't remember or
work out why I never actually entered the final draft into the competition,
although the fact the prize was for the school and I'd get nothing personally
was probably the main reason. Also, when time came to make that year's Xmas
want list of things which I didn't have a hope in hell of getting, I wrote on
it, "One of those computers that made Tron". Well, it's the only time
of the year you get to make such a list...
Talking of not having a hope in hell of getting something, if you have a PC
with just the minimum specification listed above you won't have much luck in
running this. It runs great on the PC I use which is a Pentium 4 2.66Ghz, 512Mb
RAM, 128Mb GeForce4 MX440, although at first I was getting a jittery effect
that I first noticed while playing initially on the light cycles. Effectively,
I was getting a 'blip' every second, regular as clockwork, for a reason I
couldn't fathom. It made the game 'jump', if that's the right word, at that
frequency.
I turned the settings down to as low as they could be, but it was
only when I set the resolution down to 800x600 that it was resolved, although
once I'd overcome this hurdle I found I could increase it back to 1024x768 and
still watch it on my TV, and ramp the settings back up - including the gorgeous
glowing effect, and it still ran perfectly. Given the pressure this will put
on your system though, I'd recommend you reboot and shut down anything
unnecessary before playing otherwise you'll still notice the occasional
stutters.
However, it's worth taking such steps since all the effort is up there on
the screen.
But about this game, continuing on from the movie and coming from the same
director, Tron 2.0 places you in the role of Jet Bradley, son of
the film's Alan Bradley (Bruce Boxleitner, who reprises his Tron
role in vocal form here and who I haven't seen since being shot dead early on
in the Christian Slater comedy, Kuffs, although he's part of the
Babylon 5 cast too). Also using their voice here, as Ma3a (Ma-three-a),
is Cindy Morgan, Lora/Yori in the movie, and X-Men actress and
model Rebecca Romijn-Stamos as Mercury. The plot tells us that Alan's
disappeared under suspicious circumstances linked to his research, so as Jet
you must go into the digital world and look for those answers, uncovering a
sinster plot spinning out of control that threatens to corrupt one reality
and forever change another.
Translated into English, what this means is that you'll be playing a first-person
shooter in the Tron environment, killing baddies in red after which you
can access their core dump (pick up energy and ammo left behind, although you'll
also find these in red and green circular icons dotted about), roam around
and access archive bins (containers of power-ups) to get energy to jump higher
and do all kinds of other things. Similar happens for weapons, transfer rate
and efficiency. Later on, you'll be told things like your "Y-amp subroutine
has become infected", which means you'll have problems jumping until
you've got that sorted out. Pressing F1 brings up the equivalent of a hard
drive with "bad blocks" that need resolving with a quick defrag.
At first it looks, and probably sounds from this review, that it's quite
complex to get used to implementing things in the required manner but it does
come to you sooner than you think. In fact, if you're a fan of the film you'll
buy this game and you'll find it's easier to play it than to describe it,
since describing it makes it sound like a PC manual.
What was that other element of the movie that made it such a must-have? Yes,
the light cycles. Here, there are levels aplenty in which you can play up to
8 other bikes all zooming along at top speed, albeit at a slow one for the
early sections. The more bikes there are, the sooner many of them will be
dispensed with, or 'derezzed'.
If you move your mouse while playing this part, sure it'll look cool as the
elevation of the track's camera is cycled between the flat plain and directly
above, you'll probably die as you know you should really have it halfway
between so you can see realistically what's going on.
Die in a light cycle race - as you often will - and you'll be told such
one-liners as "You'll address those bugs in the next patch?" and, in the
main game, "If that was a user, I'm shareware!". And I'm sure in another
part of the game I was told, "Looks like you fucked up!". Then again,
the game does have a '12' rating.
"So, are we all agreed that red's not really our colour?"
By far and away, the best thing about Tron 2.0 is the graphics. These
are clearly worthy of a 5/5 score whether it's the glowing lights, the slo-mo
falling of the obstacles on the bridge near the start of the game, the disc
trails, the perfect replica of the Tron environment - at least as good as it
can be without a Cray supercomputer - or the mirror effects and shimmering
green of the light cycle tracks.
The sound is also effective and I can find no fault with it, but it doesn't
impress as much of the visuals. In playing the game, it can seem at times like
a standard FPS with puzzles and how pissing the bad guys off makes them go and
get their mates, but the Tron aspect brings it through and sustains interest,
showing that it can do for games based on Tron what Star Wars
games have done for that franchise.
In closing, Buena Vista Interactive can be proud that, finally this year, after
Tomb Raider: Angel of Darkness,
The Hulk
and
Enter The Matrix,
this is the first game based on a movie which actually delivers what it
promises.
GRAPHICS SOUND EFFECTS AND MUSIC PLAYABILITY ENJOYMENT
As of April 2009, Blu-rays and DVDs reviewed by the editor are watched on a Panasonic TH-37PX80B
37" Plasma TV with a Sony BDP-1500 Blu-ray player and played through a Yamaha DSP-AX820 amplifier.
PC games reviewed by the editor are on:
Since Jan 2011: Intel Quad Core Dell XPS 8100, i7 CPU 860 @ 2.80Ghz, 8Gb RAM, nVidia GeForce GTS 240, Windows 7
Since Nov 2005: Intel Pentium D 830 3.0Ghz, 1Gb RAM, 128Mb nVidia GeForce 6700XL, Windows XP
Since Aug 2003: Intel Pentium 4 2.66Ghz, 512Mb RAM, 128Mb GeForce4 MX440 graphics, Windows XP
Since May 2003: Intel Pentium 4 2.6Ghz, 512Mb RAM, 128Mb ATI Radeon 9600TX graphics, Windows XP
Since Jun 2002: Intel Pentium III 600Mhz, 384Mb RAM, Windows 98 SE, 64Mb ATI Radeon 8500LE
Since May 2000: Intel Pentium III 600Mhz, 384Mb RAM, Windows 98 SE, Voodoo 3 3000 AGP