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The Dominator reviews

Test Drive Off-Road

Distributed by
Eidos Interactive Limited

  • Price: £44.99
  • System Requirements :
    • MS DOS 5.0 (or higher) or Windows 95
    • Pentium PC 90 Mhz
    • 12Mb RAM
    • 50Mb Hard Drive Space
    • Dual-speed CD-ROM Drive
    • Soundblaster and 100% Soundblaster compatible sound cards
    • Modem and Network game support
  • Test Drive Off-Road is a rally racing game in 4x4 vehicles, in which you initially get to choose from the following four: Hummer, Land Rover Defender 90, Jeep Wrangler, and Chevy K-1500 Z-71, and race them along 12 courses in 3 different environments (Forest, Desert or Snow), accompanied by the realistic sounds of the engine, plus grinding rock music from Gravity Kills.


    Installation

    The game can be installed in both DOS and Windows 95, and whichever environment you choose to install it in, you can run it from either. Installation is simple, and can be easily followed from the instruction manual including how to set your soundcard correctly. If you install from within Windows 95, then uninstalling is a quick affair by using the uninstall button. If you've installed it in DOS, then you'll need to delete the files by hand, but this is easily done by deleting the entire TDOR directory, or whatever name you have chosen to call it.


    Main Menu

    Practice Race

    Before you get started, you may want to have practice run around each of the first six tracks. After entering your name, you can select your 4x4, as well as a number of different paint jobs tailored to each different type of 4x4.

    The next screen allows you to select which track you want to race round, as well as the number of laps required. A further six tracks are available when competing in and winning various Mixed Leagues.

    When each race is done, if you've switched on the Action Replay function you can replay the entire race, and choose whether to save it.

    Mixed League

    In this mode you'll be in a tournament competing against 23 other competitors, but in six races of four vehicles at a time. Any vehicle can be chosen, and you'll be racing against a selection of other vehicles.

    The first of the trophies is the "King of the Mountain" one. You'll need to finish in the top three in the first three races, and the top two in the last three races, if you're to qualify for competing for the next trophy.

    For the "King of the Mountain" trophy, you'll race the first six tracks in random order. 3 laps for the first two races, 4 laps for the next two, and 5 laps for the last two. Upon completion, you'll have access to track 7 in the practice mode, and when you start the next trophy, "Speed Demon", you will be racing along the 7th track along with any 5 of the first six tracks. Similarly, as you progress through the trophies, you will gain access to another track, with the other 5 tracks being taken at random from the previous tracks already completed.

    The scoring system is thus :

    • 1st place - 10 points
    • 2nd place - 8 points
    • 3rd place - 4 points
    • 4th place - 1 point

    Class League

    In this league, you're also racing against 23 other vehicles, each round consisting of six races with four vehicles in each race. This time, however, the leagure is Vehicle-specific. You can choose from: Hummer League, Jeep League, Land Rover League and Chevrolet League.

    Again you can choose your vehicle's colour scheme before moving onto the random track selection. The number of tracks that six will be picked from is dependent on the number completed during the Mixed League races. On completion of 1 to 6 Mixed League races, you'll have 7 to 12 (respectively) tracks to pick from. As in the Mixed League, you'll race 3 laps for the first two races, 4 laps for the next two, and 5 laps for the last two.

    The scoring system remains the same as the Mixed League.

    Bonus Vehicles

    You will access and drive four bonus vehicles, providing you win the Class Leagues on either the Medium or Hard difficulty settings, each league giving you access to a specific bonus vehicle, thus :

  • Win Hummer League : Access Monster Truck
  • Win Jeep League : Access Stock Car
  • Win Land Rover League : Access 4x4 Buggy
  • Win Chevrolet League : Access Hot Rod

    NB. The bonus vehicles are only available in practice mode.

    Racing

    When driving during the game, the controls are simple - accelerate, brake and turn, with an optional small map showing the positions of yourself and your opponents on the track.

    When choosing a camera angle, some people prefer a first-person view (keys 0 and 1) or third-person (2-9). Number 6 worked best for me as a third-person view with the camera positioned above the car with enough space to see the track and the other cars.

    You must go over the checkpoints as you drive around, otherwise a voice will tell you that you need to go back over it and that'll cost you. A small arrow appears on the screen to tell you which way to go, if you stray from the track or miss a checkpoint.

    The figure in the bottom-right corner of the screen is your race position (1 to 4). You can try to smack into other vehicles to roll them over, but you run the risk of rolling over yourself, and if you do roll, you'll probably lose.


    Options

    There is a numerous supply of options in this game.

    1. Sound FX
    - Volume settings for the game and speech sound in the game, plus the ability to select set or random tracks from Gravity Kills.

    2. Graphics
    - Toggle on/off buttons allow choice of Action Replay, Onscreen Map, Race Info (speed, time elapsed, lap counter), Sky animation, Dust animation, Player names above each car.

    3. Display
    - Allows selection of :

  • Screen Mode : VGA, SVGA or ModeX
  • Draw Distance : The distance the horizon is drawn from the car
  • Texture Distance : The distance from the car where textures are drawn on the road.
  • Camera : A choice of ten camera angles (0-9 on the keypad). For 2-player games 0-4 choose the camera for player one, and 5-9 go for player two.

    4. Control
    - Choose between keyboard, joystick, Gravis Pad or Thrustmaster

    5. Driver Setup
    - Toggle settings for Anti-skid, Power steering and Friction, plus difficulty settings for Easy, Medium or Hard.

    6. Load Replay
    - Allows loading in of any saved replays.

    7. Hall of Fame
    - Gives current lap records of all 12 tracks.


    Graphics, Sound and Playability

    As more and more games these days are using polygons for graphics, this one uses sprites. I had the game set to VGA mode as my P90 isn't fast enough for the SVGA setting. While the cars and tracks are well-designed, the on-track graphics aren't a lot to shout about, being a mixture of various road-humps to jump over, and a number of track-side elements to keep you going the right way such as trees and oil drums. However, if you want, you can leave the track itself to go exploring the terrain, although you're not going to win if you do...

    The sound quality is limited to various engine noises, and gear-change sounds as you do a three point turn when you've inadvertantly gone off the track. Don't worry, you don't have to get involved in actually changing gears, but the crunch as you turn is a nice bonus.

    There's also a number of speech phrases in the game with an American bloke telling you to "Hurry Up!" when you're lagging behind, "Turn Around!" when you're not facing the right up, "Awesome!" as you go over a big hump, and he enthuses "We're jammin' now!" when you're going at top speed.

    The rock soundtrack is courtesy of the group Gravity Kills, and you can choose whether to hear a particular track all the way through the game, random tracks, or the tracks preset to accompany certain tracks.

    The playability of the game is what's most important, and the game certainly manages to get the cars moving along the tracks at an impressive rate. The game is also very easy to get into with a wide variety of options available.


    Overall

    Overall, this is a competent above-average rally game, which also has built-in support for modem and network games. In comparison with some recent other games, Test Drive Off-Road has more tracks than Screamer 2, but the graphics aren't as smooth as the latter uses polygons.

    The recent Carmageddon also uses polygons, but the effective speed of the cars feels about the same at times, even though the car in Carmageddon is meant to reach over 200 MPH. Also, it depends whether you're more into playing a straight racing game such as this, or Carmageddon's more violent style of increasing your time left by running people over.

    Graphics : 3/5
    Sound Effects : 3/5
    Playability : 4/5
    Overall : 3/5

    Review copyright © Dominic Robinson, 1997.

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    DVDfever.co.uk - Est. February 25th 2000

    As of April 2009, Blu-rays and DVDs reviewed by the editor are watched on a Panasonic TH-37PX80B 37" Plasma TV with a Sony BDP-1500 Blu-ray player and played through a Yamaha DSP-AX820 amplifier.

    PC games reviewed by the editor are on:

  • Since Jan 2011: Intel Quad Core Dell XPS 8100, i7 CPU 860 @ 2.80Ghz, 8Gb RAM, nVidia GeForce GTS 240, Windows 7
  • Since Nov 2005: Intel Pentium D 830 3.0Ghz, 1Gb RAM, 128Mb nVidia GeForce 6700XL, Windows XP
  • Since Aug 2003: Intel Pentium 4 2.66Ghz, 512Mb RAM, 128Mb GeForce4 MX440 graphics, Windows XP
  • Since May 2003: Intel Pentium 4 2.6Ghz, 512Mb RAM, 128Mb ATI Radeon 9600TX graphics, Windows XP
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  • Since May 2000: Intel Pentium III 600Mhz, 384Mb RAM, Windows 98 SE, Voodoo 3 3000 AGP