Billed on the front cover as "the best launch title for the PS2",
by PSM2 magazine, SSX is certainly the most enduring game I've played
on the new console so far.
I normally hate the winter - it makes your hands chapped, helps your car skid
about all over the road, usually into someone else's and makes getting up for
work on a cold morning a real P.I.T.A. However, if it wasn't for winter, we
wouldn't have snow. Without snow, we wouldn't have snowboarding and without
snowboarding we wouldn't have this game.
There's a number of different ways to play, starting with the 'Single Event'
or 'World Circuit' modes, all of which have a 'warmup' selection in
which to practice, a 'showoff' - for you to demonstrate
your tricks - and 'race', the actual focus point of the game. This isn't
easy though. I've been playing it for a few days now and still can't get off
the second level as you need to come first, second or third in the Quarter
Final, Semi Final and Final rounds, before you can save your position.
Choose one of four characters, pick an outfit and a snowboard, all from an
initially-limited selection that will expand as you progress through the game.
Cut to a sweeping series of camera shots of the mountainous... er... mountain
you're about to negotiate and you'll be filled with fear as you wonder how
you'll make your way down without breaking your neck.
Graphically, SSX is stunning, your rider moves with lightning speed
and so does the scenery as it rushes up to meet you. Only a couple of times
did I see some clipping as I saw what would be the 'underlay' of the
mountain, were such a thing possible.
Some sports titles are a little lacking in sound FX, but this game has it
in spades. From the mesmerising menu sequences, with echoing voices, to
the screaming of your character and the descriptions and comments about the
tricks you've performed, it's an aural treat.
The control system is usually fine, but when you crash into a post and can't
get out of the situation, it becomes a dog, making you twist back the way
you've come from before you can turn back in the right direction.
When time is tight and you can't move forward, it becomes a major frustration.
The game will put you back on course when it deems necessary, but sadly this is
not a manual option.
Where it works fine, you can increase your speed by bending down or with
the adrenaline button. Performing any one of the massive variety of tricks
can be done fairly easily, but only providing you have enough room before
you hit the powder again.
Overall, SSX is brilliant, its only downfall, if that can be classed
as one, being its originality. Several snowboarding games have come and gone
but this one builds upon them all and smashes the competition.
When you start playing though, cancel all other engagements. It's certainly
got that "just one more go" factor.
GRAPHICS SOUND EFFECTS AND MUSIC PLAYABILITY ORIGINALITY ENJOYMENT
As of April 2009, Blu-rays and DVDs reviewed by the editor are watched on a Panasonic TH-37PX80B
37" Plasma TV with a Sony BDP-1500 Blu-ray player and played through a Yamaha DSP-AX820 amplifier.
PC games reviewed by the editor are on:
Since Jan 2011: Intel Quad Core Dell XPS 8100, i7 CPU 860 @ 2.80Ghz, 8Gb RAM, nVidia GeForce GTS 240, Windows 7
Since Nov 2005: Intel Pentium D 830 3.0Ghz, 1Gb RAM, 128Mb nVidia GeForce 6700XL, Windows XP
Since Aug 2003: Intel Pentium 4 2.66Ghz, 512Mb RAM, 128Mb GeForce4 MX440 graphics, Windows XP
Since May 2003: Intel Pentium 4 2.6Ghz, 512Mb RAM, 128Mb ATI Radeon 9600TX graphics, Windows XP
Since Jun 2002: Intel Pentium III 600Mhz, 384Mb RAM, Windows 98 SE, 64Mb ATI Radeon 8500LE
Since May 2000: Intel Pentium III 600Mhz, 384Mb RAM, Windows 98 SE, Voodoo 3 3000 AGP