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Dom Robinson reviews

SSX

for Sony Playstation 2

Distributed by
Sony

  • Price: £39.99
  • Players: 1-2

cover Billed on the front cover as "the best launch title for the PS2", by PSM2 magazine, SSX is certainly the most enduring game I've played on the new console so far.

I normally hate the winter - it makes your hands chapped, helps your car skid about all over the road, usually into someone else's and makes getting up for work on a cold morning a real P.I.T.A. However, if it wasn't for winter, we wouldn't have snow. Without snow, we wouldn't have snowboarding and without snowboarding we wouldn't have this game.

There's a number of different ways to play, starting with the 'Single Event' or 'World Circuit' modes, all of which have a 'warmup' selection in which to practice, a 'showoff' - for you to demonstrate your tricks - and 'race', the actual focus point of the game. This isn't easy though. I've been playing it for a few days now and still can't get off the second level as you need to come first, second or third in the Quarter Final, Semi Final and Final rounds, before you can save your position.

Choose one of four characters, pick an outfit and a snowboard, all from an initially-limited selection that will expand as you progress through the game. Cut to a sweeping series of camera shots of the mountainous... er... mountain you're about to negotiate and you'll be filled with fear as you wonder how you'll make your way down without breaking your neck.


game pic Graphically, SSX is stunning, your rider moves with lightning speed and so does the scenery as it rushes up to meet you. Only a couple of times did I see some clipping as I saw what would be the 'underlay' of the mountain, were such a thing possible.

Some sports titles are a little lacking in sound FX, but this game has it in spades. From the mesmerising menu sequences, with echoing voices, to the screaming of your character and the descriptions and comments about the tricks you've performed, it's an aural treat.


game pic The control system is usually fine, but when you crash into a post and can't get out of the situation, it becomes a dog, making you twist back the way you've come from before you can turn back in the right direction.

When time is tight and you can't move forward, it becomes a major frustration. The game will put you back on course when it deems necessary, but sadly this is not a manual option.

Where it works fine, you can increase your speed by bending down or with the adrenaline button. Performing any one of the massive variety of tricks can be done fairly easily, but only providing you have enough room before you hit the powder again.


game pic Overall, SSX is brilliant, its only downfall, if that can be classed as one, being its originality. Several snowboarding games have come and gone but this one builds upon them all and smashes the competition.

When you start playing though, cancel all other engagements. It's certainly got that "just one more go" factor.

GRAPHICS
SOUND EFFECTS AND MUSIC
PLAYABILITY
ORIGINALITY
ENJOYMENT




OVERALL

Review copyright © Dominic Robinson, 2001.

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DVDs reviewed by the editor are watched on a Panasonic TXW32R4 32" widescreen TV connected to either a Creative Dxr2 DVD-ROM player or Microsoft Xbox and played through a Sony STR-DB930 amplifier.

PC games reviewed by the editor are on:

  • Since Nov 2005: Intel Pentium D 830 3.0Ghz, 1Gb RAM, 128Mb nVidia GeForce 6700XL, Windows XP
  • Since Aug 2003: Intel Pentium 4 2.66Ghz, 512Mb RAM, 128Mb GeForce4 MX440 graphics, Windows XP
  • Since May 2003: Intel Pentium 4 2.6Ghz, 512Mb RAM, 128Mb ATI Radeon 9600TX graphics, Windows XP
  • Since Jun 2002: Intel Pentium III 600Mhz, 384Mb RAM, Windows 98 SE, 64Mb ATI Radeon 8500LE
  • Since May 2000: Intel Pentium III 600Mhz, 384Mb RAM, Windows 98 SE, Voodoo 3 3000 AGP