Spy Hunter was one of my favourite mid-80s arcade
classics
and on the PS2 it's riding high again.
In my early teens the arcade game was a top-down driving game which saw you
racing along in your car, shooting down enemy vehicles, knocking other
cars and bikes into the side of the road, all in order to score points.
As you progressed along the terrain you passed over water, at which point
your vehicle would transform itself into a boat, while other means of transport
on land included your motorbike.
When you're running out of puff, the IES van will appear for you to drive into
and get all items of ammo etc. recharged. Miss this and it'll soon be "game
over".
Level after level, wave after wave of bad guys and no let-up in the enjoyment
stakes. Those who wish to remain in the 80s can find MAME (Multi Arcade
Machine Emulator) and the ROM for the original game and stop reading here, but
those who want to see what the new century has got planned should read on.
Feeling more James Bond-style than before, Midway's 21st century
update turns the game into a third-person into-the-screen driving game, but
still with the same essential action and relentless pace.
Sony and Acclaim have set the 2001 benchmark high with their offerings in the
form of
Gran Turismo 3
and
Extreme G3 and although
this game slightly skimps on the graphics, it's certainly nothing to complain
about in any great manner.
By comparison with the above two games, what you see on the screen needs
some anti-aliasing to smooth out the jagged lines, but it's largely pleasing
to the eye and you wouldn't turn your nose up at it if you were playing it
in the arcade.
Musically, the sound in games like Spy Hunter won't win any prizes
for originality. The car engine revs, the gunfire rat-tat-tats, the missiles
explode... you know the drill. However, it does rock in surround sound.
Driving forward is no problem, but the handling leaves a bit to be desired
as you can't reverse so have to accelerate forward when stuck and watch the
car jitter about as it turns round.
The first level you'll play is the training one, which tests your skills but
isn't quite as strict as would have you believe (thankfully). It's worth
noting that when you first see the change from car to boat it happens
onscreen Matrix-style as the virtual camera spins round you.
Overall, the important thing is that this game is fun. After the initial
level, the second - and first mission proper - tells you that Nostra is testing
a new helicopter code-named "Dragonfly". Destroy it and then rendezvous with
your van in Frankfurt...
In order words, run your car through the chopper to blow it up and then shoot
a few trucks along the way while setting off some satellite navigation points.
Believe me, if some of this doesn't make sense now it will do when you play
and it's very easy to pick up.
As the levels go on, so will your movements around the world.
Now Midway, please can we have more 21st century updates of 80s classics?
GRAPHICS SOUND EFFECTS AND MUSIC PLAYABILITY ORIGINALITY ENJOYMENT
As of April 2009, Blu-rays and DVDs reviewed by the editor are watched on a Panasonic TH-37PX80B
37" Plasma TV with a Sony BDP-1500 Blu-ray player and played through a Yamaha DSP-AX820 amplifier.
PC games reviewed by the editor are on:
Since Jan 2011: Intel Quad Core Dell XPS 8100, i7 CPU 860 @ 2.80Ghz, 8Gb RAM, nVidia GeForce GTS 240, Windows 7
Since Nov 2005: Intel Pentium D 830 3.0Ghz, 1Gb RAM, 128Mb nVidia GeForce 6700XL, Windows XP
Since Aug 2003: Intel Pentium 4 2.66Ghz, 512Mb RAM, 128Mb GeForce4 MX440 graphics, Windows XP
Since May 2003: Intel Pentium 4 2.6Ghz, 512Mb RAM, 128Mb ATI Radeon 9600TX graphics, Windows XP
Since Jun 2002: Intel Pentium III 600Mhz, 384Mb RAM, Windows 98 SE, 64Mb ATI Radeon 8500LE
Since May 2000: Intel Pentium III 600Mhz, 384Mb RAM, Windows 98 SE, Voodoo 3 3000 AGP