DVDfever.co.uk - Charts, News and Reviews of DVDs, Games, Hardware, Laserdiscs, Cinema Films & more
DVDfever.co.uk - Charts, News and Reviews of DVDs, Games, Hardware, Laserdiscs, Cinema Films & more

This Week's Highlights
The Secret
The Levellers
Natty
Fiat Punto Song @
Domsez Youtube
New music charts
coming shortly
Happy-Go-Lucky
Grand Theft Auto 4:
Niko Vs Kid Galahad
@ DVDfever Youtube

Last updated
Aug 28 2008

Xbox Gamertag:
DVDfever co uk

Doctor Who:
The War Machines
Just £12.98!

Heroes: Complete
Series 1 & 2 Blu-ray
Just £64.98!

Stuart:
A Life Backwards
Just £10.98!


Why Donate?

News & Views
Discussion Forum
News Archive
Announcements
All About Us
Email Dom
Write 4 DVDfever
Competitions
Music Charts
Chart Archive
Cinema: Whats on
Cinema Reviews
Press Releases
TV Issues

DVD List
R1 DVD Reviews
R2 DVD Reviews
R3-6 DVD Reviews
CD Reviews
PS2 Reviews
PSP Reviews
Xbox Reviews
Xbox 360 Reviews
Gamecube Revs
GBA Reviews
PC Reviews
Hardware Revs
Concert Reviews
Video Reviews
Comedy Reviews
Book Reviews
Screenplay Reviews
Movie Downloads
Interviews
TV Shows
PSX Reviews
N64 Reviews
Dreamcast Revs
Laserdisc Revs
Short Stories
DVDs In Brief

Right To Reply
Why Widescreen?
DVD Links
Music Links
WS Video List
WS PAL LD List

Me and my
Aortic Valve!

Dom Robinson reviews

Red Faction 2 (preview version)

for Sony Playstation 2

Distributed by
THQ

game pic

  • Price: £39.99
  • Released: November 15th 2002
  • Players: 1-4
  • Red Faction II starts with a bang - several bangs to be precise..

    Your team of soldiers drops in to infiltrate a compound and what you want in particular is just beyond that wall in front of you... but how to get past it? If you'll remember the "Geo-Mod" technology from the first game then you'll remember that if there's an obstacle, blow it out of the way as violently as possible - just shoot, blast or bomb the fuck out of it for as long as it takes.

    I try to sneak through the wall but the enemy's raining firebombs down on me with startling accuracy. I shoot one bad guy in the head and take refuge in a small sheltered area... but not for long because those firebombs don't get on too well with walls...

    The world's gone to rack and ruin, not because Tony Blair's in charge, but because of Chancellor Victor Sopot - imagine Hitler controlling "1984". You join the mission to put him out of our misery as "Alias"... No, not an engaging American TV series brutally hacked apart by Channel 4 "Angel"-style to fit the teatime slot for kids, but it's your position as a demolitions expert amongst a team of six, the rest being Molov, Repta, Shrike, Tangier and Quill, each possessing unique attributes and specialties.


    game pic There's plenty of weapons to choose from, such as grenades, dual pistols, dual machine pistol (ooh, yes!), assault and sniper rifles, a rail gun and a grenade launcher. You know what to expect from a first-person-shooter (FPS) but while the game feels a bit more plot-driven, when it comes to battles there seems to be too much going on - just endless shooting without enough time to sit and solve puzzles or take baddies out cleverly from different positions, just too many onslaughts as opposed to spreading them out a bit.

    The graphics are a slight improvement on the original game and move fast, but I do get the feeling that an Xbox release would have the edge. As I type (Sept 2002) I don't see one on the schedules but I can hope.

    One gripe I have is that when you throw grenades or rockets, not everyone in the vicinity gets blown apart. Kill someone in a door, but the guy hiding just to the left of it won't die because you couldn't see him at the time, even though in reality he'd be sawdust.

    Another is that reloading weapons takes too long, especially as you run out of ammo and then it cycles through the others you have, checking to see how much is left in those. Takes ages and you get shot to pieces as a result!


    game pic The soundtrack is great, like an electronica theme from a US TV stealth/drama series. All the typical explosion noises are back and as loud as ever, but it loses a point here as it's basically the same thing over and over again.

    The multiplayer aspect is a bit of fun, but it's far from a Quake 3-beater. Never mind, I'm always bloody hopeless at those anyway.

    Overall, this is fun but it is really just more of the same, with the only thing letting it down being that it is rather too relentless, making it like the computer game equivalent of Black Hawk Down. I did enjoy the gunship section a bit later on in the game, but when up against a sort-of Mechwarrior baddie it was no contest and I was no competition, sadly.

    PLEASE NOTE: This is a look at the preview version of the game, for which some of the elements will be due to change before the final version is released on November 15th 2002.

    This page: Copyright © Dominic Robinson, 2002.

    The following is a list of the Red Faction games reviewed online to date :

    [Up to the top of this page]

    DVDs reviewed by the editor are watched on a Panasonic TXW32R4 32" widescreen TV connected to either a Creative Dxr2 DVD-ROM player or Microsoft Xbox and played through a Sony STR-DB930 amplifier.

    PC games reviewed by the editor are on:

  • Since Nov 2005: Intel Pentium D 830 3.0Ghz, 1Gb RAM, 128Mb nVidia GeForce 6700XL, Windows XP
  • Since Aug 2003: Intel Pentium 4 2.66Ghz, 512Mb RAM, 128Mb GeForce4 MX440 graphics, Windows XP
  • Since May 2003: Intel Pentium 4 2.6Ghz, 512Mb RAM, 128Mb ATI Radeon 9600TX graphics, Windows XP
  • Since Jun 2002: Intel Pentium III 600Mhz, 384Mb RAM, Windows 98 SE, 64Mb ATI Radeon 8500LE
  • Since May 2000: Intel Pentium III 600Mhz, 384Mb RAM, Windows 98 SE, Voodoo 3 3000 AGP