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In Red Faction: Guerrilla,
you play Alec Mason, mining engineer, and need to take control of the red planet since it's currently under a
totalitarian regime.
There's some great CGI scenes which set the tone and you're given a Guerilla Handbook which contains tutorial videos
and other useful info if you need to look into it.
However, the basics are that there are six areas of Mars, all controlled by the EDF (Earth Defence Force). Each sector
must have all the missions within completed in order to achieve its liberation, and you'll also gain extra salvage
for completing a mission.
Red Faction Guerilla:
Clip 1: EDF Assault
You begin with just a sledgehammer and explosive charges, joining your brother to destroy a laboratory and tower - which is
just a way to get you into the style of the game. Soon after, your brother is dead thanks to those in charge and you're
next, until you're saved at the last second and become part of Red Faction. It's now time to take out the trash.
When you destory things, you can pick up salvage which is stuff the token girl in the game knows how to fashion into
new weaponry. However, it's more fun to use the sledgehammer and imagine it's Thor's hammer!
And just like before you can smash everything into oblivion and it's the perfect way to destress after
a crappy day at work. It's especially fun to whack at the 'legs' of big structures and watch them slowly collapse to
the ground. Just try not to get crushed under it all!
Red Faction Guerilla:
Clip 6: House arrest - success!
As you go about the game, trying to complete missions, things like EDF Assaults will occur so you've just got to go to
them when you get the call. You can fire a weapon at them, but at you'll see from the first clip, it's easier to just
throw explosive charges at them and then set them off, and you can throw two at a time before exploding them. The problem
with firing weapons is that it's not very well handled in this came - there's no proper aiming system. You just point
and shoot.
There are various alternatives to missions - mini-games, if you like - such as EDF Assault, where you have to kill off all the
drones who appear in a particular sector to regain control of it; Demolitions Master - tests that teach you how to
bring down buildings quickly and efficiently; and Transporter - finding the vehicles left by EDF contractors which were
working for you, who have been killed.
Previously, you could only realistically smash up as much stuff as the game would let you, which was still a hell of a
lot more than most games, while this one really goes above and beyond the call of duty there.
Red Faction Guerilla:
Clip 7: Parker level: Final mission - Start Your Engines
Other random observations are that there's really cool music that is the kind which you'd expect from something akin
to an ambient music backing track for a film set on Mars; if you get stuck at any point, just look at the map and see
which targets need destroying Arrows show the way to go to your next objective; you can unlock weapons and upgrades along
the way; and the game could really do with a rear view mirror for driving any vehicles.
Overall, Red Faction: Guerilla is fun for a fair few hours, but does start to get a bit tiresome after that as
it's very samey, so I'd recommend a rental before you buy.
In this review, I've uploaded a number of clips which are as follows:
As of April 2009, Blu-rays and DVDs reviewed by the editor are watched on a Panasonic TH-37PX80B
37" Plasma TV with a Sony BDP-1500 Blu-ray player and played through a Yamaha DSP-AX820 amplifier.
PC games reviewed by the editor are on:
Since Jan 2011: Intel Quad Core Dell XPS 8100, i7 CPU 860 @ 2.80Ghz, 8Gb RAM, nVidia GeForce GTS 240, Windows 7
Since Nov 2005: Intel Pentium D 830 3.0Ghz, 1Gb RAM, 128Mb nVidia GeForce 6700XL, Windows XP
Since Aug 2003: Intel Pentium 4 2.66Ghz, 512Mb RAM, 128Mb GeForce4 MX440 graphics, Windows XP
Since May 2003: Intel Pentium 4 2.6Ghz, 512Mb RAM, 128Mb ATI Radeon 9600TX graphics, Windows XP
Since Jun 2002: Intel Pentium III 600Mhz, 384Mb RAM, Windows 98 SE, 64Mb ATI Radeon 8500LE
Since May 2000: Intel Pentium III 600Mhz, 384Mb RAM, Windows 98 SE, Voodoo 3 3000 AGP