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MotorStorm: Arctic Edge
is a racing game, and the first in the series for the Sony PSP, which at first didn't feel like it had gripped me in any particular way... but then, after a few hours of
gameplay in total, I realised it was one of those games to which I am very highly addicted!
Set in the Arctic Circle, this is an off-road racer in locations where you certainly wouldn't predict. As such, you think
that people would act responsibly when it came to driving. Well, they might in real life, especially when you're travelling
across unpredictable terrain, but this is a console game and driving normally doesn't apply.
I think what initially might have put me off is that early in the game is very easy. You can be way behind at the back
of the pack and then all of a sudden, one lap further, you're close to the lead as all the other cars and bikes are
bunched together and you're in front for the rest of the race - even if you crash a few times. As the races progress,
however, some of them can be insanely difficult like The Chasm, as proved by the footage shown here.
What sets this apart from the average racing game is that there are several ways to complete each track so that does
give plenty of variety for replay.
All vehicles have their strengths and weaknesses so, for example, huge dumper trucks aren't always going to be better
than quad bikes because while it hurts when they land on you, they're actually slower in general. That said, when they're
belting along they do so at such a pace that you can barge lesser opponents out of your way.
Motorstorm: Arctic Edge The Chasm on Wasabi Katana
MotorStorm: Arctic Edge is great arcade fun and you can find yourself taking the different paths without even
realising it, such is its frenetic nature. The aim is to rise through the ranks but the tracks do tend to repeat fairly
often - which stands to reason since there's only 12, but what retains your interest is that they play both ways and
you can't help but to be swept along with the adrenaline. A fantastic rock soundtrack also plays throughout and this
title also has custom soundtracks, plus online play which features 6-player online multiplayer. One further interesting
edition is the Photo Mode, which not just takes a picture of the current screen but also allows you to turn the 'camera'
around in 360 degrees through all three axes.
By the way, when you come first in a race, you win 100 points, but the reason I haven't in the videos featured is
because I've already come first and claimed the top prize.
Okay, that's the main way to play the game, known as "Festival", explained. The next section, "Wreckreaction", has these
features:
Time Attack : Log on to your PSN account, if you have one and upload ghost tracks. Choose your race, car,
a ghost opponent (either built-in or download from PSN) and get going. These aren't as much fun as there's no-one
else to actually crash into and score some leverage off.
Free-Play : Like a normal race but with no point-scoring or progression elements, so more of a practice option.
Multiplayer : I haven't tried this option but it's basically playing any of the tracks online against other
people.
Beyond that there's the Garage option where you can customise vehicles, badges and your driver; View unlocked
videos and check your stats so far.
In this review, I've uploaded a number of clips which are as follows:
As of April 2009, Blu-rays and DVDs reviewed by the editor are watched on a Panasonic TH-37PX80B
37" Plasma TV with a Sony BDP-1500 Blu-ray player and played through a Yamaha DSP-AX820 amplifier.
PC games reviewed by the editor are on:
Since Jan 2011: Intel Quad Core Dell XPS 8100, i7 CPU 860 @ 2.80Ghz, 8Gb RAM, nVidia GeForce GTS 240, Windows 7
Since Nov 2005: Intel Pentium D 830 3.0Ghz, 1Gb RAM, 128Mb nVidia GeForce 6700XL, Windows XP
Since Aug 2003: Intel Pentium 4 2.66Ghz, 512Mb RAM, 128Mb GeForce4 MX440 graphics, Windows XP
Since May 2003: Intel Pentium 4 2.6Ghz, 512Mb RAM, 128Mb ATI Radeon 9600TX graphics, Windows XP
Since Jun 2002: Intel Pentium III 600Mhz, 384Mb RAM, Windows 98 SE, 64Mb ATI Radeon 8500LE
Since May 2000: Intel Pentium III 600Mhz, 384Mb RAM, Windows 98 SE, Voodoo 3 3000 AGP