DVDfever.co.uk - Little Big Planet Sony PSP reviewDVDfever.co.uk - Charts, News and Reviews of Blu-rays, DVDs, Games, CDs, Hardware, Laserdiscs, Cinema Films & more
When I first heard about Little Big Planet,
on the PS3, it didn't sound massively appealing to me - the sort of thing that would appeal to the Wii generation,
just moving a little character about a user-generated landscape and not much else... and then I played it on the PSP
and was instantly captured by its charm.
You control Sackboy, a stuffed toy-like creature who can be controlled to run along the fairly linear path of each
platform level, jumping across basic gaps in the level structure and manipulating construction pieces to allow you to
pass over lakes of fire, go on a Down Under walkabout or try and escaping from a dragon. It's never scary, but it's
always entirely captivating, and it's so damn cute! It certainly helps that the voiceover comes courtesy of Stephen Fry,
which is similar to his style in voicing the book in the 2005
Hitchhiker's Guide to the Galaxy film.
Little Big Planet Level 1: Down Under: Part 3: Gift of the Grab
Sony's mantra is that with this title you can "explore, create and share", so as well as running round the levels and
trying to get from A to C while solving puzzle B, you can make your own levels and then go online to upload them for
others to play, or download those made by those other users - or "creator curators" - and check those out. One aspect
this title doesn't have, which was in the PS3 original, is the multiplayer where up to four of you can take part in a particular
level. The PS3 version also had proper 3D elements such that you could put stickers and uploaded pictures all over an item,
whereas here it's basically 2D with some slight depth, so you can only put just the stickers on the face of items.
In addition, various random observations are as follows:
You can customise your character to quite a large degree, but I think I prefer the original outfit. The others
look like S&M torture outfits.
When on the move, this game is perfect for a bit of handheld fun (oo-er, missus!)
At the start, you are told that every day is International Sticker Day, hence why you can put stickers up all over
the place. However, unless it's absolutely strictly an essential part of the game to get on, you get a bit bored with it.
It's mostly a 2D game, albeit with a bit of screen depth so it's slightly 3D.
You can connect to 'My Pod' where you can go online and see the 'My News' section and the description contains a
couple of HTML tags that haven't been input properly so show up in the text.
There are some mini-games but they're not as good as the game proper and are rather frustrating, especially since
when you fail you can't instantly restart, you have to wait for the 'score' to appear which takes forever.
There's one major downside in that the level's loading times can be incredibly long.
Accessing the menu is a simple and straight-forward affair. Just press the square, then select with the analogue stick
and press the action button (X) to choose one.
It's best summed up by just watching the video clips, though, and that way you'll see just how wonderful it is.
In this review, I've uploaded a number of clips which are as follows:
DVDs reviewed by the editor are watched on a Panasonic TXW32R4 32" widescreen TV
connected to either a Creative Dxr2 DVD-ROM player or Microsoft Xbox and
played through a Sony STR-DB930 amplifier.
PC games reviewed by the editor are on:
Since Nov 2005: Intel Pentium D 830 3.0Ghz, 1Gb RAM, 128Mb nVidia GeForce 6700XL, Windows XP
Since Aug 2003: Intel Pentium 4 2.66Ghz, 512Mb RAM, 128Mb GeForce4 MX440 graphics, Windows XP
Since May 2003: Intel Pentium 4 2.6Ghz, 512Mb RAM, 128Mb ATI Radeon 9600TX graphics, Windows XP
Since Jun 2002: Intel Pentium III 600Mhz, 384Mb RAM, Windows 98 SE, 64Mb ATI Radeon 8500LE
Since May 2000: Intel Pentium III 600Mhz, 384Mb RAM, Windows 98 SE, Voodoo 3 3000 AGP