EA has spent a small fortune on Everything Or Nothing,
hiring the voices of Pierce Brosnan, Willem Defoe, Shannon Elizabeth
and Heidi Klum as well as scanning in their likenesses. They bill the
game as "the only Bond movie released this year".
The graphics look excellent and the sound is first rate. Mya's theme
song, although hardly a classic, is vastly superior to Madonna's warblings for
Die Another Day.
The script is by Goldeneye writer Bruce Fierstein and works
well enough to hold a game together. There are enough variations on the
alternate shooter/driving/rail-shoot levels to keep things moving at a brisk pace.
Ultimately the key question is - how enjoyable is it to play?
Well it may be significant that I, a merely average gamer, finished
all 20 plus levels in a weekend. Some of the missions are linear and very
short. However there is also the incentive of unlocking awards and image
galleries for those with high scores to increase the longevity of the
game.
Gameplay is smooth with no signs of slowing on single player version. I
personally found the omission of manual-aim capability very frustrating
especially on later levels when the player is attacked by multiple
opponents.
On the other hand the addition of "Emperors Tomb"-style hand-to-hand
fighting is diverting and the chance to do stealth kills is welcome in a
Bond game. The developers have thrown in everything but the kitchen sink
to make this game work and that is part of the problem.
For instance there is a point in the game when the player is behind the
wheel of an Aston Martin V12 Vanquish with a plethora of lethal
accessories chasing a limo which carries a hitman en route to wipe out
one of the heroines.
Sounds like fun? It is when driving across downtown New Orleans but
once the limo is spotted it disappears down a handy side street depriving
the gamer of the chance for a prolonged high speed shootout. Yes the game
is clever but its not fiddly details we want at a time like this its a
full-blown adrenaline-powered 007 experience. (Incidentally gadgets like
the acid slick fail to appear on the inventory. Bugs or evidence of sabotage?)
When the game works it really works and there are times, ie when
leaping from the top of a cliff to grab Shannon Elizabeth in mid-air
while the villains take leisurely potshots at you, when you really feel
like Bond.
Overall, though the levels which seemed most enjoyable were the rally
and the stealth ones, both of which felt as though they were cobbled
in from other games.
Performance-wise John Cleese and Judi Dench are the best
actors on the soundtrack. It is a pity then that both are often relegated
to giving hints during gameplay, some of which point out the glaringly
obvious. This is a problem for any game with the wide spectrum of popularity
of Bond. However, there is no excuse when, after being nursemaided through the
use of all manner of techniques and gadgets, the one item that is difficult to
use, the "network tap" in the penultimate level, is given no briefing whatsoever
which seems to have led to the annoyance of several players.
The weakest performance, undoubtedly, comes from Pierce Brosnan. Opinions
have always been divided about his effectiveness as an actor but even
those who adore him on screen will find it hard to applaud his work
here. Voice work is not his forte it appears.
Traditionally Bond games boasts a multiplayer level but the one
presented here seems to have been added as an afterthought and is,
frankly, inexcusably poor. It would be unfair to call this latest Bond
title disappointing but with a few refinements it could have been so much
better.
GRAPHICS SOUND EFFECTS AND MUSIC PLAYABILITY ENJOYMENT
As of April 2009, Blu-rays and DVDs reviewed by the editor are watched on a Panasonic TH-37PX80B
37" Plasma TV with a Sony BDP-1500 Blu-ray player and played through a Yamaha DSP-AX820 amplifier.
PC games reviewed by the editor are on:
Since Jan 2011: Intel Quad Core Dell XPS 8100, i7 CPU 860 @ 2.80Ghz, 8Gb RAM, nVidia GeForce GTS 240, Windows 7
Since Nov 2005: Intel Pentium D 830 3.0Ghz, 1Gb RAM, 128Mb nVidia GeForce 6700XL, Windows XP
Since Aug 2003: Intel Pentium 4 2.66Ghz, 512Mb RAM, 128Mb GeForce4 MX440 graphics, Windows XP
Since May 2003: Intel Pentium 4 2.6Ghz, 512Mb RAM, 128Mb ATI Radeon 9600TX graphics, Windows XP
Since Jun 2002: Intel Pentium III 600Mhz, 384Mb RAM, Windows 98 SE, 64Mb ATI Radeon 8500LE
Since May 2000: Intel Pentium III 600Mhz, 384Mb RAM, Windows 98 SE, Voodoo 3 3000 AGP