DVDfever.co.uk - Charts, News and Reviews of DVDs, Games, Hardware, Laserdiscs, Cinema Films & more
DVDfever.co.uk - Charts, News and Reviews of DVDs, Games, Hardware, Laserdiscs, Cinema Films & more

This Week's Highlights
Heavenly Creatures
Pentangle
City of Heroes/
City of Villains
Beck: Modern Guilt
Fiat Punto Song @
Domsez Youtube
New music charts
w/e 26.07.08
DVD comps closed
David Tennant
@ DVDfever Youtube

Last updated
July 25 2008

Xbox Gamertag:
DVDfever co uk

10,000 BC
Just £19.98!

DVD / Blu-Ray

Alien/Predator:
Complete Collection
for just £44.98

Harry Potter
Complete Sp.Edn
for just £44.98


Why Donate?

News & Views
Discussion Forum
News Archive
Announcements
All About Us
Email Dom
Write 4 DVDfever
Competitions
Music Charts
Chart Archive
Cinema: Whats on
Cinema Reviews
Press Releases
TV Issues

DVD List
R1 DVD Reviews
R2 DVD Reviews
R3-6 DVD Reviews
CD Reviews
PS2 Reviews
PSP Reviews
Xbox Reviews
Xbox 360 Reviews
Gamecube Revs
GBA Reviews
PC Reviews
Hardware Revs
Concert Reviews
Video Reviews
Comedy Reviews
Book Reviews
Screenplay Reviews
Movie Downloads
Interviews
TV Shows
PSX Reviews
N64 Reviews
Dreamcast Revs
Laserdisc Revs
Short Stories
DVDs In Brief

Right To Reply
Why Widescreen?
DVD Links
Music Links
WS Video List
WS PAL LD List

Me and my
Aortic Valve!

Dom Robinson reviews

Half-Life

for Sony Playstation 2

Distributed by
Sony

game pic

  • Price: £39.99
  • Players: 1
Released in 1998 on the PC, Half-Life has taken some time making its presence felt on a console, the Dreamcast potential being sadly scrapped when it turned out to be about as profitable as the UK PAL laserdisc industry, but despite it being three years late it's still immensely welcome.

You should know the plot already, but for those with their head in the gaming clouds over the millennium change-over, you take on the role of Gordon Freeman, a research associate at M.I.T.'s top-secret weapons research department, but just as the Einstein-like boffins are about to test the nuclear reactor, something goes heart-stoppingly wrong and you are not prepared for the bizarre alien invasion about to land on your doorstep.


game pic When I played this on the PC and ventured through the entire game from start to finish, the 3Dfx graphics were, as usual, a wonder to behold. Colourful, sharp and inviting, the only reason for the slow-down was when I first played it on a PC that wasn't quite up to scratch. At the time, seeing footage on TV of how it should run looked like lightning by comparison. Thankfully, on the PS2, we have that lightning. I understand a higher polygon count has been used in this console release.

For the sound, this game is almost perfect. The echoing voice of the tannoy, the clear dialogue of the characters surrounding you, but the only slight annoyance is the tendancy for a delay to occur between some action happening - such as firing a weapon - and you hearing the sound in question.

Gameplay-wise, I thought I'd never get past the frequent combination of a PC's cursor keys and some general ASCII keys for a first-person-shooter (I never favoured the mouse much for these type of excursions, weird though that may sound to some), but I've really become accustomed to the freedom of movement allowed by the analogue joysticks (one to move and one to look around) as experienced to the full in Red Faction. Here, there are additional functions to take note of and thus a bit more practice will be required to keep up to speed.


game pic The last three years have not been wasted though. In addition to improved alien A.I., not only are we provided with twelve PS2-exclusive deathmatch maps but an extra game entitled "Decay" which allows two players to take on the baddies together.

Whether you purchase this title will depend on how far you got with the PC version. I played that one to death and reached the end after many a happy hour spent fingering the keys, so if you did the same then in that case I would advise a rental first to determine if the extras are worth the full retail outlay, given that for around £30 you can buy all of the PC Half-Life encounters (plus another tenner for Blue Shift) that have been released to date.

When you read the scores below, the originality and enjoyment ones are for how I felt when I originally played it. Three years on and I'm not going to go back through the full length of the main game again, but if you didn't take the trip at the time, then cancel all your plans over Christmas and fire up your PS2 for the journey of a lifetime.

GRAPHICS
SOUND EFFECTS AND MUSIC
PLAYABILITY
ORIGINALITY
ENJOYMENT




OVERALL

Review copyright © Dominic Robinson, 2001.

[Up to the top of this page]

DVDs reviewed by the editor are watched on a Panasonic TXW32R4 32" widescreen TV connected to either a Creative Dxr2 DVD-ROM player or Microsoft Xbox and played through a Sony STR-DB930 amplifier.

PC games reviewed by the editor are on:

  • Since Nov 2005: Intel Pentium D 830 3.0Ghz, 1Gb RAM, 128Mb nVidia GeForce 6700XL, Windows XP
  • Since Aug 2003: Intel Pentium 4 2.66Ghz, 512Mb RAM, 128Mb GeForce4 MX440 graphics, Windows XP
  • Since May 2003: Intel Pentium 4 2.6Ghz, 512Mb RAM, 128Mb ATI Radeon 9600TX graphics, Windows XP
  • Since Jun 2002: Intel Pentium III 600Mhz, 384Mb RAM, Windows 98 SE, 64Mb ATI Radeon 8500LE
  • Since May 2000: Intel Pentium III 600Mhz, 384Mb RAM, Windows 98 SE, Voodoo 3 3000 AGP