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In Freestyle Scooter,
prefixed with "Razor" in some countries, a crazed robot has stolen all your
friends and you have to scoot about Tony Hawk-style to get them back. Pardon?
What sort of premise is that? In fact why bother with a premise when it would
be perfectly feasible to say that it's a skateboard sim but with those
scooters that were all the ages a couple of years ago.
Choose from schoolkids Chad and Ami (taking the number of riders up to 10 as
you progress) and enter various skateparks through nine levels to pull off
tricks and combos so as to score enough points to move onto the next level.
By the mention of Tony Hawk, you know what this game is about. The question
arises as to how well it plays. Well, for seasoned gamers it's not a lot to
write home about (or for a review :))
Your character moves about adequately, although it's hardly a taxing set of
moves that need to be performed, while the colourful world twists and turns
appropriately. Soundwise, the SFX are okay and the music is a selection
of Sum 41-lite and other watered-down rock-style bands.
Definitely one for the younger players here. It's incredibly undemanding and
the fact you can go just about anywhere you want will give them the kind of
freedom they need, but I'm looking for a little more substance in my gaming
arenas.
GRAPHICS SOUND EFFECTS AND MUSIC PLAYABILITY ORIGINALITY ENJOYMENT
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