DVDfever.co.uk - Charts, News and Reviews of DVDs, Games, Hardware, Laserdiscs, Cinema Films & more

This Week's Highlights
The King's Speech
Thor 3D
Crysis 2
Music chart
analysis w/e 14.5.11
New Blu-ray &
DVDs out 9.5.11
David Tennant
@ DVDfever Youtube

Last updated
May 11 2011

Xbox Gamertag:
DVDfever co uk

Why films on TV
in their original
widescreen ratio
is good for you

News & Views
News Archive
Announcements
All About Us
Email Dom
Write 4 DVDfever
Competitions
Music Charts
Music Chart Archive
Games Chart Archive
Cinema Chart Archive
Cinema Releases
Cinema Reviews
Press Releases
TV Issues

Frank Sidebottom's World Wide Shed

R2 DVD Reviews
Blu-ray Reviews
HD-DVD Reviews
R1 DVD Reviews
R3-6 DVD Reviews
DVD List
Xbox 360 Reviews
CD Reviews
Audiobook Reviews
PS2 Reviews
PSP Reviews
Xbox Reviews
Gamecube Revs
GBA Reviews
PC Reviews
Hardware Revs
Concert Reviews
Video Reviews
Comedy Reviews
Book Reviews
Screenplay Reviews
Movie Downloads
Interviews
TV Shows
PSX Reviews
N64 Reviews
Dreamcast Revs
Laserdisc Revs
Short Stories
DVDs In Brief

Right To Reply
Why Widescreen?
DVD Links
Music Links
WS Video List
WS PAL LD List

Me and my
Aortic Valve!

Latest News ...... DVD Reviews ...... Blu-ray Reviews ...... Xbox 360 Reviews ...... PSP Reviews ...... CD Reviews

Dom Robinson reviews


DBTS Logo

for PC CD-Rom

Distributed by
Interplay

DBTS screenshot
  • Price: £39.99
  • Players : 1
  • Minimum System Requirements (recommended) :
    • Windows 95
    • Pentium PC 100 Mhz (166 Mhz)
    • 16Mb RAM (32Mb RAM)
    • Quad-speed CD-ROM Drive
    • DirectX 5.0 (included on CD)
    • 120Mb Hard Drive space (300 or 560 Mb)
    • 100% Microsoft Mouse or compatible
    • DirectX-certified Sound/Video cards

  • Die By The Sword puts you in control of Enric, a heroic adventurer whose true love, Maya, is captured by evil Kobolds. These are just the first of many enemies Enric will come across in his quest to get her back. Others include Orc masters and even a giant octopus amongst terrain which includes dwarf mines, bubbling lava and treacherous underground rivers down which you'll need to control your raft. You can just jump off these and head for shore, but then Enric's not a very good swimmer...


    Playing the Game

    There are different ways to play this game :

    Tutorial

    This helps you get used to the control system and to learn the fighting techniques involved without the pressure of combat and with text and verbal instruction throughout.

    Arena

    This allows you to hone your skills since you can choose which type of opponent - and how many of them at once - you wish to fight against, as well as choosing one of several arenas to fight in. It also gives you another chance to hack the body parts of your enemies. In addition to fighting as Enric, you can also choose to fight as one of the enemies themselves.

    Tournament

    This is an extension of the arena idea. Level upon level of bad guys and different arenas await you, each of which is more challenging than the last and there are some which seem downright impossible when you get a mix of orcs and kobolds, both of which require different techniques to be killed. This isn't very easy when they're all coming at you at once.

    This and the arena part of the game reminds me of a Virtua Fighter-type game, but with swords, which adds an extra element to the overall package. If you ever get stuck during the Quest and want a breather from it, this serves as the perfect alternative.

    Quest

    And so to the main game itself. Beginning in a series of caves, you'll go through each scenario which contains kobolds initially but soon progresses to more evil characters, a brief list of which follows :

  • Kobold: these half-human, half-dog mixes populate the upper caves of the catacombs. Armed with swords and spears, what they lack in strength they make up in numbers. Kobolds may seem cowardly as the flee your approach, but do not be fooled - they are more likely trying to lure you into a trap or lead you to some of their 'friends'. Kobolds like to surround their victims and attack from all sides.
  • Orc: a mix of human and wild boar, these massive creatures kept the worst traits of both their ancestors. Lacking intelligence and grace, Orcs make up for it with brute force. One swipe from their heavy battle axe can separate a head from its owner. Orcs will sometimes coerce a band of Kobolds to do their bidding and have been known to eat the corpses of their victims.
  • Skeleton: raised by the nefarious magic of the sorcerers, these undead souls posses no fear, no compassion, no remorse. Armed with sword and shield, they attack with blind determination, and do not cease until their mission is accomplished or their prey is ready to join them in the afterlife. Beware the walking dead, for a sword is a meek weapon against their enchanted bones.
  • Troglodyte: the scourge of underground rivers and lakes, Trogs kill without distinction, driven by hunger to eat all that they kill. Strong, quick, and nearly invulnerable in water, they are even more formidable in their lair. Trogs do not use human weapons, preferring brute strength and sharp claws to tempered steel.

    After killing the enemies with a series of sword swipes you can choose to rummage amongst their bodies hunting for food, or just hack the corpse to pieces!

    As you make your way to the next area you'll notice that you can't save the game wherever you like, but it will auto-save at certain points, usually inbetween each fight.

    For the more strategic player, there is a battle mode called VSIM which makes full use of the right-hand numeric keypad for controlling the sword movement. There is also a 'move editor' which allows the user to create customs moves for any of the Arena-playable characters.

    Options

  • Sound/Music Volume: adjust to suit your preferences.
  • Control: choose between Keyboard (Arcade or VSIM), Joystick (Arcade or VSIM), Mouse VSIM or Gamepad Arcade.
  • Video Mode: choose high or normal resolution (not available if using 3D accelerated hardware as that always uses maximum resolution).
  • Detail Level: adjust the quality of the graphics. Sometimes helps to adjust them to a lower level if your PC doesn't meet with the minimum standard specified.
  • Re-enable 3D Check: double checks for 3D hardware support.
  • Gamma Correction: adjust the brightness level.
  • Key Layout: customise the keys to your liking (can't be done while playing the game)
  • Custom Moves: allows you to substitute a character's special moves for some you have created yourself.


    Graphics, Sound and Playability

    I played this game with a 3Dfx card and the look of the characters and surroundings cannot be faulted. Even as you walk along to your next battle, various shrubbery and plants come into close-up view with the camera following Enric, since the game is played in third-person view. In a lot of other games, you'd expect such items to be sparsely detailed as they are rarely seen in close-up. However, this is not the case here as they appear just as detailed in either case.

    If I had a gripe though, it's that the camera viewing Enric in third-person sometimes has to swing about more than you'd like as more enemies come into view. As a result, sometimes battles will be viewed from behind the enemy rather than Enric, all of which does take a bit of getting used to, hence the slightly lower score for playability.

    For the sound, there's plenty to shout about as battles provide some meaty thumps as you wave your sword about in the vicinity of the enemy. As you fight against some higher-level characters, if you're winning Enric will shout in Brian Blessed-like tones, "You fight like a Kobold!", but if you're losing badly, after another swipe (or if you're unfortunate enough to lose a limb!), he'll similarly-shout "Bloody hell!"

    The background music which plays from the CD is also excellent, providing the perfect atmosphere, sometimes with quiet ambience and at other times building into a crescendo as you engage in battle. Finally, another sound worth repeating is the bone-crunching (literally) sound as you hack a corpse into pieces, just for fun of course (!)


    Overall

    The Quest game can get a bit repetitive as you go from scene to scene killing more and more of the same enemies and is also quite hard if not played on the easiest skill level (Squire). Hence the tournament section lengthens the interest in the game.

    Overall, the Quest game came across initially as a medieval Tomb Raider with swords but the more I played it, the more it reminded me of a 3D version of an old ZX Spectrum classic Fist II, the sequel to the fighting hit Way Of The Exploding Fist, in which you progressed from one scene to the next battling a series of enemies along the way.

    GRAPHICS 		: ****
    SOUND EFFECTS AND MUSIC	: ****
    PLAYABILITY		: ***
    ORIGINALITY 		: ****
    ENJOYMENT 		: ***
    -------------------------------
    OVERALL 		: ***½
    

    If you're after some more info on Interplay's games, check out the official Website at www.interplay.com

    Review copyright © Dominic Robinson, 1998.

    [Up to the top of this page]

    DVDfever.co.uk - Est. February 25th 2000

    As of April 2009, Blu-rays and DVDs reviewed by the editor are watched on a Panasonic TH-37PX80B 37" Plasma TV with a Sony BDP-1500 Blu-ray player and played through a Yamaha DSP-AX820 amplifier.

    PC games reviewed by the editor are on:

  • Since Jan 2011: Intel Quad Core Dell XPS 8100, i7 CPU 860 @ 2.80Ghz, 8Gb RAM, nVidia GeForce GTS 240, Windows 7
  • Since Nov 2005: Intel Pentium D 830 3.0Ghz, 1Gb RAM, 128Mb nVidia GeForce 6700XL, Windows XP
  • Since Aug 2003: Intel Pentium 4 2.66Ghz, 512Mb RAM, 128Mb GeForce4 MX440 graphics, Windows XP
  • Since May 2003: Intel Pentium 4 2.6Ghz, 512Mb RAM, 128Mb ATI Radeon 9600TX graphics, Windows XP
  • Since Jun 2002: Intel Pentium III 600Mhz, 384Mb RAM, Windows 98 SE, 64Mb ATI Radeon 8500LE
  • Since May 2000: Intel Pentium III 600Mhz, 384Mb RAM, Windows 98 SE, Voodoo 3 3000 AGP