System Requirements :
Windows 95/98
Pentium II 233 Mhz (PII 300 Mhz recommended)
32Mb RAM (64Mb RAM rec.)
Quad-speed CD-ROM Drive (8-speed)
DirectX 6.0 (included on CD)
3Dfx card 4Mb VRAM (16Mb VRAM)
200Mb Hard Drive Space (400Mb)
Daikatana .
It's been four years in the making and comes from John Romero , the man
responsible for the likes of Wolfenstein 3D, Doom, Quake, Heretic and
Hexen , so it can't fail to impress. Right? Wrong!
I had such high hopes for this too, since I loved most of the above (could never
get into Heretic and its followups as I just wanted to blast away. I
gave up spell-casting when I finished Dungeon Master on the Atari ST),
but I'll try to remain balanced.
First off, there's a crap storyline about two warring groups, one of whom hires
a guy to make the best sword in the world ...ever, a Daikatana . (I'm
saving mention of the Japanese names because it just looks like someone's had
an accident with a Scrabble bag.) But, D'oh!, they should've just got Homer
Simpson to create it because he then goes and gives the new weapon to the
enemy.
The storyline seems like worthless guff because it's just another
first-person-shooter, this time set in four different time periods and locations
of Japan, Greece, Norway and San Franscisco and that's all you need to know at
this point.
Graphics, Sound and Playability
Well, the graphics look reasonable - on the box. It appears no different to
anything that's gone before - for a 1996 game - and has since been superceeded
immensely by the excellent likes of Unreal and Half Life . As a
result, Daikatana looks rather stilted in comparison.
A few echoey sounds reflecting your location and the sonic effects of dragonflies
buzzing in my ear and frogs burping at my feet were all I managed to attain
because I couldn't even get off the first level it was that hard - even in
the 'easy' mode. I'll just give this bit 1/5 because I could hear something.
Playability: None. As it is, it's way too hard to be able to even get into
the game. Couple this with having to find 'save gems' in order to save your
game, which is what annoyed a lot of people with the initial games of
Tomb Raider on the Playstation while PC owners could save wherever they
liked and didn't have to go back to specific locations.
I tried the cheats I found on a number of websites, activating the console
- which did work - and then typing in 'god', etc. and all the other usual
cheats, but none of them worked. I'd like to have used them just to get off
the first level!
Overall
On top of all this, it was a pain when I went to save a game or altering some
options and to find that pressing ESC didn't take me back to the game. May seem
like a trivial thing but every other game like this that I've played has allowed
this and it means that when you go back to the game, you can have your fingers
poised over the keyboard ready, with the spare finger used for hitting ESC.
Now, I'm likely to get killed as I reposition my fingers when having to use
the mouse to click "RESUME".
Can it get worse? Yes, as I've been saving the worst till last. In similar
fashion to Unreal , which was that game's only bug-bear with me, everthing
stops instantly as you pass certain checkpoints and the PC needs to load in the
next part of the game! When once there was action, noise and movement, now there
is just silence and stopping.
What makes this even worse is that if you get to the next part of the level and
something comes at you, it's likely to make you step backwards to take a better
aim, but don't step back too far otherwise... yes, it'll load in the previous
part of the bloody level again!
I could try this game again, but it's just so damn frustrating. In fact, I got
so bored with the whole thing, I broke off to do the housework!
GRAPHICS
SOUND EFFECTS AND MUSIC
PLAYABILITY
ORIGINALITY
ENJOYMENT
0
0
0
OVERALL
If you're after some more info on Eidos Interactive's games, you can check
out their official Website at
www.eidosinteractive.com
Review copyright © Dominic Robinson, 2000.
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As of April 2009, Blu-rays and DVDs reviewed by the editor are watched on a Panasonic TH-37PX80B
37" Plasma TV with a Sony BDP-1500 Blu-ray player and played through a Yamaha DSP-AX820 amplifier.
PC games reviewed by the editor are on: