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Dom Robinson reviews

Conflict: Desert Storm

for Sony Playstation 2

Distributed by
SCi

game Pic

  • Price: £39.99
  • Players: 1
  • Conflict: Desert Storm: It's late 1990, Saddam Hussein is refusing to allow arms inspections and back home in Blighty, Ken Livingstone and Jeffrey Archer are getting on everyone's nerves... so it could be 2002, then. Sadly, you don't get to take a pop at either of those two terrors, but instead get to aim for the ugly spud in Iraq, or wherever he's hiding out this time.

    The game begins with the morning after the night before when some of your colleagues were shot and killed, while another was captured. Find him, rescue him, sneak out some C4 and blow the bridge on which the ambush took place. Easier said than done...

    Graphics are reasonable but not outstanding. They're not jagged like some PS2 games have been lately - and give a decent representation of the environment on view, but when you move about your man moves a little jerkily, if there is such a word.


    game Pic Sound's okay, with spot FX for gunfire and explosions (yes, they're not exactly meaty and the graphics that accompany are far from realistic), but a nice bassy tune in the background to accompany your mission. Again, not the best, but it'll suffice.

    It's a pain in the backside to try and fire at the enemy. The game tries to auto-aim for you, but if several people are shooting at you at once then when you try to swing round the aim to check out someone else, it swings back as if it has some kind of auto-centring feature. Not good.


    game Pic

    It's also one of those games where explosive bins are placed near to where enemy soldiers would normally stand, so a carefully placed bullet will blow them into next week, but this wouldn't normally happen unless said enemies had a death wish(!)

    Overall, I'm going to say "try before you buy". Rent it first and if you want to go back for more after the night is up, then make a purchase.

    Finally, please tell me why, when you restart a level, does it need to reload it back in when it should already be in the console's memory?

    GRAPHICS
    SOUND EFFECTS AND MUSIC
    PLAYABILITY
    ENJOYMENT



    OVERALL

    Review copyright © Dominic Robinson, 2002.

    [Up to the top of this page]

    DVDfever.co.uk - Est. February 25th 2000

    As of April 2009, Blu-rays and DVDs reviewed by the editor are watched on a Panasonic TH-37PX80B 37" Plasma TV with a Sony BDP-1500 Blu-ray player and played through a Yamaha DSP-AX820 amplifier.

    PC games reviewed by the editor are on:

  • Since Jan 2011: Intel Quad Core Dell XPS 8100, i7 CPU 860 @ 2.80Ghz, 8Gb RAM, nVidia GeForce GTS 240, Windows 7
  • Since Nov 2005: Intel Pentium D 830 3.0Ghz, 1Gb RAM, 128Mb nVidia GeForce 6700XL, Windows XP
  • Since Aug 2003: Intel Pentium 4 2.66Ghz, 512Mb RAM, 128Mb GeForce4 MX440 graphics, Windows XP
  • Since May 2003: Intel Pentium 4 2.6Ghz, 512Mb RAM, 128Mb ATI Radeon 9600TX graphics, Windows XP
  • Since Jun 2002: Intel Pentium III 600Mhz, 384Mb RAM, Windows 98 SE, 64Mb ATI Radeon 8500LE
  • Since May 2000: Intel Pentium III 600Mhz, 384Mb RAM, Windows 98 SE, Voodoo 3 3000 AGP