Players: 1
Carmageddon
is a racing car game with one rule - there are no rules!
You can do what you want, where you want, and when you want, making this one
of those rare racing games where you can break free from the usual constraints
of a set course and go looking for power-up, or mowing down extra pedestrians
to give you extra time! While there are over 30 set race courses split over a
few environments, you can go visiting other parts of that environment which you
would normally only visit on the other set courses.
You can play the game normally though, going through the check-points and
winning the race, but you'll soon notice that your opponents aren't as
interested in doing this, and would sooner see you plummeting to your death
off the edge of a cliff (again!) than crossing the finish line.
In fact, you may as well say to yourself that "If you can't beat 'em,
join 'em" and mash them into a pulp by smashing into their backsides and
leaving them for dead, as the alternative way to winning is to bump off all
five other contestants...and it's a lot more satisfying. As long as you do all
this before the timer reaches zero, then you'll have no problems. Take note
though, as you do NOT get extra time for crossing the checkpoints, but instead
for mowing down pedestrians!
As you progress through the game you'll amass credits, which after each game
can be traded in for extras to soup-up your engine, armour or stronger items to
attach to your car so you can do more damage to those of the others!
As your car's stature improves, you'll find that some cars are rather special,
because when totalled, they are removed from the race, repaired automatically,
and are then available for you to drive during the next race and all subsequent
races. When playing, I acquired a yellow Armoured Vehicle, and once in that I
turned my nose up at anything else as this smashes through the opponents with
ease.
Of course you can't just go smashing into everything and expect no recourse
as your car will become damaged. A status screen in the corner shows the state
of your car's systems, and as they become more damaged, they begin to fail or
malfunction altogether. You can repair some of the damage to your car during
a race though by pressing the repair button.
If you get stuck upside down and don't want to wait for someone to smash into
you to put you back on your wheels, pressing Recover will, for a price, right
your position.
Main Menu
The main menu appears after the introduction movie, which can be interrupted
by pressing a button on the PSX pad. Options are available to start a new
single-player game, or the chance to load in a previously-saved game. You can
also save your position.
The sound options control the music and effects. You can also select one of four
preset keypad setups. Alternatively, if you have a steering wheel (bought from
a computer games shop and not ripped out of your car), or an analog joystick
for extra control, you can use that instead to wreak your havoc.
Playing the Game
Before you start to race, there are a few options to take care of first :
- View Info
This one gives you details about the forthcoming race such as number of
laps and length of track.
- Change Race
If the current race is too hard, just change it! You'll be given a choice
of around 5 or 6 to choose from, so if you want to wimp out, now's your chance.
- Parts Shop
As mentioned earlier, you can upgrade your car with better armour, power
of items to whip the ass of your opponents as long as you've earned enough
credits during the game.
- Change Car
Be mean, be really mean! As mentioned earlier, after smashing up certain
cars beyond recognition during the game, you'll be able to take them over after
they've been repaired for no extra charge. Note that any power-ups you've bought
in the parts shop apply to all the cars you have at your disposal.
- Race Summary Screen
After the race, your race achievements are shown, listing your credits
earned and lost and total credits.
Hints, Tips and Cheats
Graphics, Sound and Playability
One of the best things about the PC version was the quality and fluidity of
the graphics. Here though, a lot has changed and it's all for the worse.
While some of the cars aren't too bad, the graphics move fast and the humans
and zombies splatter effectively into a stream of blood, the scenery is blocky
and the pop-up needs a lot of attention. For those unsure what that is, as you
drive ahead you want to see all the coming attractions, but view is too
stunted and too often you will be zipping along, get launched into the air
by accident and look as if you're flying up into the sky when all of a
sudden a wall appears and SMACK MY CAR UP, you're back down to Earth with a
bang!
A trip into outer space is also on the cards. Fall off the track too far
and the game runs out of graphics, leaving your car dropping down against
a static backdrop and what you were looking at just appears to float upwards.
In terms of the sound, the basic SFX car noises are fine with some nice
grinding motions and the game has a grungy rock soundtrack playing along in
the background, but without a dedicated soundcard (as you'd get in a PC) the
crunches between the cars lose out. At times the car's SFX seem thrown
together in random order rather than playing out as you'd realistically expect.
Playability was another highlight of the PC original once you'd got to grips
with the keys, but here, once you've worked out which buttons do what, it's
all too easy to zoom off the track at high speed and into the ether. Perhaps
if I had
Overall
I was really looking forward to seeing how this turned out but however long
the PC original took to put together, it looks like the Playstation version
was trotted out in an afternoon while the quality control team were having a
day off. Compare this with the tough job of putting
Quake II on
Sony's grey box.
I expected to lose some of the features that made the original so
compelling but Carmageddon has been turned into a bog-standard rally
game and isn't a patch on any of the current top-sellers.
The things missing include :
- The ability to go at top speed smashing into a few signposts and street
lights instead. Why? Well, at least one of them is sure to fly off and catch a
member of the public on the rebound! Such a thing is very satisfying to watch
in an action replay...which leads me to...
- Action replay function!
- The ranking system
- The names of your drivers: Max Damage and Die Anna
- The skill levels
- Altering the grid position at the start of a race: although you couldn't
usually swap positions with someone who has a higher rank than you, you would
occasionally receive a dare to swap places with a nutter who's only offering
you the chance to go ahead in the hope of trashing you just as you think you're
getting away with it.
If you must try this game, rent it. That way you won't lose out too much
but it'll be a real die-hard Carmageddon fan who shells out the full price for
this and just think how luke-warm the Gameboy conversion must be.
If you're after some more Carmageddon info, you can check out the
official Interplay Website at www.interplay.com
and the original's SCI Website at
www.sci.co.uk
which also includes links to a stack of Carmageddon-related sites.
Also, check out my reviews of the PC originals :
Carmageddon,
Carmageddon: Splat Pack &
Carmageddon II.
GRAPHICS : *
SOUND EFFECTS AND MUSIC : **
PLAYABILITY : *
ORIGINALITY : *
ENJOYMENT : *
-------------------------------
OVERALL : *
Review copyright © Dominic Robinson, 2000.
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DVDs reviewed by the editor are watched on a Panasonic TXW32R4 32" widescreen TV
connected to either a Creative Dxr2 DVD-ROM player or Microsoft Xbox and
played through a Sony STR-DB930 amplifier.
PC games reviewed by the editor are on: