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Burnout. Sounds a bit similar to Wipeout
and the principle is similar as you drive, not from A to B, but from A back to
A again as the track takes you back to where you first started from for lap
after lap of racing for as long as you can stand it with several different
cars.
For a typical racer there are the typical options - a single race, a multi-race
(known as 'Championship' here), a head-to-head for those with more than one
joystick to waggle at once, a time-attack for those who like the solo action,
a 'Special' section for crash replays and a music player.
However, whereas the PS2 version had problems which annoyed me to the point
of giving up, the Xbox release is a different kettle of fish altogether.
The game has two main selling points, the first being a sort-of adrenaline meter
such that as you drive close to the knuckle through the traffic, so does this
meter increase and so your speed will be upped along the way. This is the
first difference I noticed from the PS2 version as on the Xbox your car zooms
along at such an intense speed, giving you an adrenaline rush and making you
actually feel as if you're there, that you could almost be Elliot Gould in
Capricorn One
when someone's tampered with his brakes.
The other thing of note is the crashes which some will have seen from the
game's previews on TV. In contrast to the PS2 original, where the crashes
didn't enthrall and just enraged because they looked like tacked-on extras
that had no part in the actual gameplay, here they feel a damn sight more
meaty and you can really enjoy them. And here, after a crash it doesn't take
half as long before you're back up to full speed and during a crash I take
this time out to see how close behind me the other racers are.
Now choose the first-person view so you're racing head-on at the other traffic
and feel your pants fill up.
Speed is definitely of the essence here. The graphics are insanely fast,
almost like running the gauntlet in a Tron race in terms of the pace and this
time round you have much more realistic control of your car. Also, with this
game there's actually a chance the CPU cars will falter and crash too, unlike
most offerings out there.
It's a major improvement over the PS2 title with Dolby Digital 5.1 sound in-game
and while I had my doubts on trying the same game on a different machine, they
were soon put to rest during the first lap of the first race.
Just after I finished writing the above, the Xbox crashed while I cornered
in the hard mode on the first race. The picture froze and the roar of the
engine sounds like ongoing crowd noise. Anyone else experienced this?
GRAPHICS SOUND EFFECTS AND MUSIC PLAYABILITY ENJOYMENT
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Necessary cookies are absolutely essential for the website to function properly. This category only includes cookies that ensures basic functionalities and security features of the website. These cookies do not store any personal information.
Any cookies that may not be particularly necessary for the website to function and is used specifically to collect user personal data via analytics, ads, other embedded contents are termed as non-necessary cookies. It is mandatory to procure user consent prior to running these cookies on your website.