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Dom Robinson reviews

Aqua Aqua

for Sony Playstation 2

Distributed by
SCi Limited

  • Price: £29.99
  • Players: 1

cover In the beginning was the word... and the word was Tetris and it was good.

Well, I say 'beginning', but it was more like the beginning of the 1990s rather than creation itself and it has gone on to spawn many a variant on just about every platform available, the latest offspring being Aqua Aqua, the sequel to the water-based Wetrix.

For this brain-teasing game, you must save the Aquas in a number of different timezones by building mud blocks, constructed from Tetris-style shapes, into lake surrounds which will then be filled with water. Be careful though because under no circumstances must you leave gaps in the walls otherwise water will leak out and you will have failed your task.


game pic If that wasn't enough, bombs will appear to break up the land, wreaking havoc unless you can plug the gaps with more mud blocks and fireballs can be directed to dry out parts of the land which have become too waterlogged or are leaking.

You'll need to hang on during earthquakes and you will encounter the only type of uppers and downers that are not prescribed by a doctor, i.e. those blocks which build land up and those which decrease the height, the latter allowing you to blend lakes together when necessary.


game pic The graphics are extremely colourful and fun, which aid the fast pace of the game. As the blocks fall into place, or the other elements drop down, the isometric 3D square piece of land reacts by tilting slightly in the required direction, as if the Earth really was flat and Christopher Columbus was wrong after all. Whatever touches base, it causes the joypad to rumble appropriately.

An ethereal ambient soundtrack beats along in the background, accompanied by not-so-subtle "crash bang wallop" effects - best heard with a surround sound system, while a squeaky Japanese-like voice screams 'Game on', 'Game Over' and other words that make Joe Pasquale sound like Mr. Deep-Voice.

It has to be said though, that while the above AV presentation suits the game, it doesn't exactly push the PS2 to the limits.


game pic Overall, fans of the original Wetrix will certainly want to take a look at Aqua Aqua on the new console. I never played the first game, so coming to this one as a 'Wetrix virgin', I was confused to say the least. I can see that the more water that drips out causes a meter to rise and once it's full then the game has ended, but, personally, I don't really have the patience because it's so frustrating.

On the other hand, between the time when this game arrived and me writing this review, my other half has barely stopped playing it. She told me that she scored a million points. My highest score? Well, let's not talk about that :)

GRAPHICS
SOUND EFFECTS AND MUSIC
PLAYABILITY
ORIGINALITY
ENJOYMENT




OVERALL

Review copyright © Dominic Robinson, 2001.

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DVDfever.co.uk - Est. February 25th 2000

As of April 2009, Blu-rays and DVDs reviewed by the editor are watched on a Panasonic TH-37PX80B 37" Plasma TV with a Sony BDP-1500 Blu-ray player and played through a Yamaha DSP-AX820 amplifier.

PC games reviewed by the editor are on:

  • Since Jan 2011: Intel Quad Core Dell XPS 8100, i7 CPU 860 @ 2.80Ghz, 8Gb RAM, nVidia GeForce GTS 240, Windows 7
  • Since Nov 2005: Intel Pentium D 830 3.0Ghz, 1Gb RAM, 128Mb nVidia GeForce 6700XL, Windows XP
  • Since Aug 2003: Intel Pentium 4 2.66Ghz, 512Mb RAM, 128Mb GeForce4 MX440 graphics, Windows XP
  • Since May 2003: Intel Pentium 4 2.6Ghz, 512Mb RAM, 128Mb ATI Radeon 9600TX graphics, Windows XP
  • Since Jun 2002: Intel Pentium III 600Mhz, 384Mb RAM, Windows 98 SE, 64Mb ATI Radeon 8500LE
  • Since May 2000: Intel Pentium III 600Mhz, 384Mb RAM, Windows 98 SE, Voodoo 3 3000 AGP