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Amped
is a snowboarding simulator which loses one vital aspect that I enjoyed in
its closest rival,
SSX Tricky, namely
the competitive race mode. This is akin to Quake 3 being equally irritating
because there's no single-player mode to work my way through. That's what was
best about those games and since Quake 2 had online gaming options on
the PC, it seemed like sheer laziness not to include it in the sequel.
Hence, since it's possible to practice away to your heart's content in the
SSX series, when it comes to Amped that's all there is to do as you
meander down one course after another, testing out as many tricks as you can
from the 1000 available along over 1500 jumps and rails. The better you do,
the more you can progress.
Music-wise, the game contains 150 indie music tracks, but of course, if you
wish to add your own it's easy to do so given the Xbox's ability to let you
rip CD tracks to the console's hard drive for the purpose of using them
within the game itself.
It's a realistic and life-like saunter down the piste, but the only bad side
to it is that one piece of the hill looks a lot like another, save for different
humps and bumps, so a bit of variety wouldn't go amiss. I never got bored with
the tracks in
SSX Tricky, for example.
You'll also be glad of the chance to put your own music into the game since
the tracks supplied sound a bit on the flat side by comparison and the SFX
aren't much to get excited about. Again, I know I'm comparing, but in an
SSX Tricky race with
the music, the booming voice and fireworks, it actually managed to create some
kind of atmosphere - something severely lacking here.
The gameplay is much the same, with the addition that you have to hold down
the "B" button to guide yourself along a rail or the edge of something, rather
than just landing on it. On the downside, when you inevitably do crash it
takes a while to get going again.
For those who must play Amped, I'd recommend you try before you buy.
GRAPHICS SOUND EFFECTS AND MUSIC PLAYABILITY ENJOYMENT
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