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May 12 2008
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Dom Robinson reviews90 Minutesfor
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On the down side, the graphics and sound are nothing to write home about.
Although there are options to choose the stadium, the inside pitch of which
is identical, the kit and other sundries, it's how these are executed that is
the problem. Playing the old Sensible Soccer was nothing major to look
at, but at least when you moved your players they went where you wanted them
to go. Here, the controls are unbelievably sluggish. If you change the direction
of your player, he takes about a second to react to it, by which time the
opposition has taken the ball from you! Did no-one play-test this before
releasing it?
Also, very often, the game suffers a slowing down of movement as the ball travels round the pitch as if it's a high-spec computer game running on a low-spec PC. How on earth is this possible? Commentary on the game is nothing more than you'd expect and the apparent roar of the crowd sounds more like Niagra Falls in full flow than a large group of people. It's hard to find originality in a football game, so there's no surprise to be learned when I say this has none, but if Virtua Tennis 2 can have mini-games then why not other sports? Longevity, anyone? If you can get "90 Minutes" of gameplay out of this title I'll be very surprised indeed. |
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GRAPHICS
SOUND EFFECTS AND MUSIC PLAYABILITY ORIGINALITY ENJOYMENT |
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DVDs reviewed by the editor are watched on a Panasonic TXW32R4 32" widescreen TV connected to either a Creative Dxr2 DVD-ROM player or Microsoft Xbox and played through a Sony STR-DB930 amplifier.
PC games reviewed by the editor are on: